3D Numbers & Letters PROCEDURAL 36 assets

Cities: Skylines Mods |

3D Numbers & Letters PROCEDURAL 36 assets


3D Numbers & Letters by pauljchris

Full set of 3D numbers ( 0-9) and Letters ( A-Z) to enable numeric or alphabetic detailing anywhere in the game world from custom road markings all the way up to Hollywood type hilside signs. As procedurals, all digits are fully scaleable, deformable and rotatable to your requirements.

IMPORTANT You must subscribe to the Procedural objects mod before downloading this asset or the 3D letters will not be accessible within your game. Before using the Procedural assets mod it is highly recommended to watch a short video by the author of the mod in order to familiarize yourself with the controls for manipulating procedural objects when in the game.

Once you have subscribed to the procedural objects mod and this asset pack, then open up the procedural objects menu when in the game and you should see all 36 letter and number models in the list ready for individual placement.

NB There are NO LODS with procedural objects. Instead performance is controlled by a render distance slider which is set for each object when first placed in the game world. This controls the distance when the object disappears and is no longer drawn by the engine. For these letters and numbers , set the number proportional to the size of the digit and how far away you wish it to be visible from .

Model specs

Variable triangle counts ranging from 16 to 500 depending upon the complexity of the letter or number. No textures provided, default is pure white.

Placement

Models are 3d to enable accurate placement in the 3D world. It is recommended to make any desired adjustments to the shape while the model is large, then scale it down or up according to your needs , then manouve it into position using the mod controls. When placing on flat surfaces such as roads or the sides of buildings, use fine adjustments by holding SHIFT and ALT so that the 3D model is as flush to the surface as you can make it without Z fighting or the model disappearing.

Some of the linear letters can be adapted for other uses. For example the Letter I can be infinitely expanded to create a long white line in place of a lot of smaller line assets. Use your imagination and creativity. Bear in mind that procedural assets to not count against the prop count , so if your computer can handle it and you are able to replace a lot of assets with one procedural one you will gain performance.

Credits
pauljchris
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading...

This content was uploaded by website visitors. If you notice any mistake, please let us know.


If you haven’t heard about the Cities: Skylines Mods, it’s definitely the time to be introduced. These additional files provide a gamer with extra features which are not originally included to the game. Cities: Skylines Mods free files are costless and can accessed by everyone who is interested. The Cities: Skylines Mods download can be completed easily without putting much effort. All you need to do is save the file to your PC and follow the instructions. There should be any problem with that, so no worries. Huge mass of players is using Cities: Skylines Mods around the world, so you shouldn’t stay behind – just click on Cities: Skylines Mods download button and go for the amazing upgrade! The Cities: Skyline game will change massively and it’s all for the best. Who could refuse adding useful functionality to the game? Definitely not you! So complete Cities: Skylines Mods download and take a look at the new version of the game made exactly by you. Sounds fascinating, isn’t it? But it’s better seeing yourself and fulfilling your craziest ideas. We bet there is bunch of them! Express your creativity and make it as useful as never before. It’s definitely a chance to take!



Useful Information:
- Cities: Skylines 2 Mods
- About Cities: Skyline Game
- How to Install Cities: Skylines Mods

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *