windmill animated
windmill animated by SvenBerlin original from Bonzodoggie
steamcommunity.com/sharedfiles/filedetails/?id=418658443
Be sure to place this asset in a windy region. Look on the wind map. Flat terrain would be wonderful.
It is a park asset and with 2 subbuildings. The rotors and the green floor.
The rotor where 62.046meters high and had to bring it down , so the floor is now -26 meters thats why I made extra groundfloor.
The asset is not decorated. Feel free to decorate by yourself. Maybe its a little difficult because of the hole under the ground floor. You need to find the areas where its possible to set props.
I think it will not take so long time if we will have a solution to change the height of the pivot of the rotation without making a hole in the ground.