Glass Terminus Station
Modular, glass terminus station in Cities Railways style. This station should be placed end on to a road.
The station is one tile wide – multiple instances can be placed next to each other in order to create a larger station. The images above show two assets together.
Note that the catenary being in the wrong place is due to a left hand drive only bug that CO still haven’t fixed ? It is common to all stations – nothing to do with this one!
Has a LOD and modified pedestrian paths.
Let me know what other types of station you want. I’m just going to build what my city needs – next it needs a double track through station with canopies and an over bridge.
Lessons learnt – hope you find this useful:
Making this was harder than the house I built previously!
Thanks to Sims firehouse for the instructions on how to delete the magenta pedestrian paths (and railway tracks) in the asset file by turning them into deleteable roads with a hex editor and the asset file, nice magic trick:
Thanks to rollo for the Advanced Building mod which allows the pedestrian paths (and railway tracks) to be redrawn in the editor: (disable before playing a game, assets created with it seem to work fine)
If anyone can tell me how to increase the z height of the path without using the hex editor let me know, then bridges become possible.
Thanks to those that have shown how to change the pivot in 3dsmax…