Advanced Buildings Editor

Cities: Skylines Mods |

Advanced Buildings Editor


Allows to edit spawn points, sub buildings + more in Asset Editor. Carefully read description before using!

This is a mod for modders. If you’re a regular player, you won’t need it.
This mod is essential for making buildings with sub-buildings, multi-track stations and airports.
For example, without this mod you won’t be able to make an airport with all functional gates, a multi track train station with all functional platforms for regional trains etc.

Alpha release means that this mod may change significantly in the future and has some unfinished functionality

I already used it to help making some polular workshop assets such as
Modular International Airport
European Main Station,
East-European Train Station,
Incheon International Airport,
Joak’s International Airport and more.

WARNING: this is a higly advanced tool. I’m not to blame if you cut your own head with it.

Don’t forget to check ‘Load existing props & decorations’ on making new buildings for spawn points and sub buildings to load!

Spawn points are available in markers section of props menu. They don’t add up to total props count. For passenger stations you will need ‘Spawn Point Target’ and ‘Spawn Point Position’. They can be placed at the same position. But I recommend to use auto-placement instead (one of panel’s buttons).

This mod provides a number of buttons and an options entry. Please familiarize yourself with them before using:
– ‘Reload sub-buildings’ Places sub-buildings according to m_editPrefabInfo
– ‘Auto-place spawn points’ Automatically places spawn points for passenger stations and airports.
– ‘Bulldoze Ped. Connections’ Bulldozes all existing pedestrian paths (pink ones)
– ‘Make All Segments Editable’ Allows to bulldoze existing runways, train station tracks etc. with bulldozer tool
– ‘Reload decorations’ Places decorations and spawn points according to m_editPrefabInfo

I’ll add more decriptions & documentation later ?

Conflicts:
– Prop Probability Changer. Just unsub/disable it. Advanced Buildings Editor already includes that functionality.

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would’ve been impossible to make.

Feel free to comment.

Latest update:
UPDATE 4 (20/5/2017)
Fixed: Fixed issue that saved assets in outdated format (which caused them to not being able to load into game)

GitHub link[github.com]

Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
[www.paypal.com]
You don’t have a PayPal account? You can use link in ‘Don’t have a PayPal account?’ section at the bottom of donation page to donate using your credit card information.

Credits
BloodyPenguin
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Useful Information:
- Cities: Skylines 2 Mods
- About Cities: Skyline Game
- How to Install Cities: Skylines Mods

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