Canal Block 4x4T
These European style canals work a lot like Lego blocks. There’s no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regular services setup correctly, buildings alongside these canals will quickly level up to 3, 4 or 5.
Textures and values down below may still be tweaked. All feedback welcome!
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Service: Park
Cost: 9000
Upkeep: 96/week
Power: 160KW
Entertainment: 320
Range: 75
No noise pollution but does output some sewage
Size: 4×4
Model info:
1400 Poly / 2800 Tris / 1800 Vert Base (Subdivided for slope deformation)
180 Poly seamless LOD
1024×1024 Diff, Spec & Alpha
No color mask at this time
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MORE PARTS TO COME!!! Suggestions and requests are welcome, but I already have a pretty solid idea of which parts I’m creating first. ?
Also, if you bump into some nice small boat props, let me know so I can add a few ?
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Known issues:
– Using avenues or HW as bridges will expose underground road mesh.
Solution is to add one cell spacing, put a path there or something.
– Superman tourists are in the Olympics for staircase jumping