Clear Blue Skies
Designed for use with BloodyPenguin’s Daylight Classic mod, but of course can be used without it.
A fresh, bright and crisp LUT. A higher contrast version of my first LUT, Pale Blue Skies. Originally made because that LUT looked too bright when playing on a temperate map, but honestly I think this looks great on boreal maps too (most of the screenshots were taken on a boreal map). A tad harder to see at night time than with Pale Blue Skies but still not as dark as many LUTs I’ve seen, you can see what you’re doing without much of a problem. I wanted to make sure that whites weren’t too blown out and that shadows weren’t too black, which can be a problem with a lot of LUTs, and I think I achieved that. All screenshots taken with Daylight Classic.