Cloverstack

Cities: Skylines Mods |

Cloverstack


Overview

A high-speed cloverstack interchange, not taking those remaining left-hand loops into account of course! No landscaping in this interchange either, the screenshots show how it looks when placed on a nice map.

Size: 236×234 cells laterally (including some very shallow splits and merges at the ends), 62/68 cells across the diagonal
Base cost: 125920 (welp!)
Upkeep: 1520 p/w
Max height: 18 meters
Right-hand drive

Built with:
Precision Engineering
NoPillars
Fine Road Heights Mod

Usable without mods!

Part of my real life-sized interchange collection.

Check out the guide I created on making these kinds of real life-sized interchanges.

Technical description

Another high-speed interchange, this time the longest as well (though not with as big of a footprint as my turbine). I keep using Fine Road Heights to depress total height and add some embankments; a highly recommended mod when building interchanges in my opinion!

Because of its three levels of roadways, maximum height is 18 meters (with 9 meter clearances). It took a lot of effort to get the pillars on the flyovers to clear the underlying freeways and loops, necessitating a slight widening of the median on the mainlines, but in the end it all worked out pretty well. Both the ‘stack’ and outer connector parts of this interchange have a nice sweeping feel to them to my mind.

For the loops I’ve used my standard sized 12×8 – 8×8 – 8×12 nicely transitioning ones, leading into a tightest-turn radius designed for 35 km/speeds. The other connectors are rated for way faster use though: 16×16 @ 45° on the flyovers for a 75 km/h design speed, and 36×24 – 24×36 @ 90° total on the double transitions for the right-hand turns; a whopping 90 km/h design speed, which is actually faster than those Highway Ramp-type roads can be used at in the base game!

The splits and merges on those fast connectors are really shallow as well thanks to NoPillars’ overlap mode (around 19 cells / 152 meters, coming in at about 15°), meaning that there is ample time for road users to make the decision on where they want to be going. Overall this should be a pretty high-capacity interchange!

Credits
Koesj
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading...

This content was uploaded by website visitors. If you notice any mistake, please let us know.


If you haven’t heard about the Cities: Skylines Mods, it’s definitely the time to be introduced. These additional files provide a gamer with extra features which are not originally included to the game. Cities: Skylines Mods free files are costless and can accessed by everyone who is interested. The Cities: Skylines Mods download can be completed easily without putting much effort. All you need to do is save the file to your PC and follow the instructions. There should be any problem with that, so no worries. Huge mass of players is using Cities: Skylines Mods around the world, so you shouldn’t stay behind – just click on Cities: Skylines Mods download button and go for the amazing upgrade! The Cities: Skyline game will change massively and it’s all for the best. Who could refuse adding useful functionality to the game? Definitely not you! So complete Cities: Skylines Mods download and take a look at the new version of the game made exactly by you. Sounds fascinating, isn’t it? But it’s better seeing yourself and fulfilling your craziest ideas. We bet there is bunch of them! Express your creativity and make it as useful as never before. It’s definitely a chance to take!



Useful Information:
- Cities: Skylines 2 Mods
- About Cities: Skyline Game
- How to Install Cities: Skylines Mods

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *