Commodore Barry Bridge
The Commodore Barry Bridge[en.wikipedia.org] links Chester, PA, with an even worse place — New Jersey.
At 1km long (total length of cantilever structure, and hence this asset), It is the fourth-longest cantilever bridge in the world. It makes in-game bridge spans look comically small — which, in fairness, they are.
(Commodore Barry Bridge photo by Jim Dietrich, licensed under Creative Commons-Attribution-Share Alike v. 3.0[creativecommons.org])
HOW TO USE THIS ASSET:
This is a “bare-bones” piece of infrastructure — there is no pre-installed network on this bridge, so you can add whatever network you want!
To make this work, you absolutely need some kind of Road Anarchy Mod (Sharp Junction Angles, for instance recommended) and Network Skins or No Pillars (to get rid of bridge pillars in the middle of the bridge.)
The best method I have found so far:
1. Place the bridge(s) in the correct orientation. (It appears in the “power” tab)
2. Turn on Road Anarchy and Drag your network of choice from one end of the bridge to the other. It will not match the bridge height — this doesn’t matter for now.
3. Build your approach ramps.
4. Delete the network you dragged earlier, and use fine road heights to alter the height of your network across the length of the bridge to match the grade.
KNOWN ISSUES:
-Disappears from view at certain angles near each end. I can fix this with sub-buildings, haven’t gotten around to it.