Graveyard Cemetery (big) / Friedhof (groß)
Update: Some slight optical changes, that include paved paths to include some light in the cemetary.
I took this graveyard as my base-model. Thanx to the builder!
To sum up the changes I made:
cost/maintanance x5
efficiency (number of graves/hearse etc) x3-4
covered area x6
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Here are the exact changes I made (in braces the values of the ingame-graveyard):
dimension: 14×11 (10×9)
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construction: 40.000 (8000)
garbage: 3 (1)
maintanance: 5000 –> 800€ (1000)
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uneducated: 20 (25)
educated workers: 30 (5)
well educated: 6 (0)
highly educated: 2 (0)
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burial rate: 400 (125)
corpse capacity: 450 (150)
deathcare accumulation: 150 (50)
radius: 2500 (1000) –> the covered area is therefore about 6 times higher… do the math ?
grave count: 9000 (3000)
hearse count: 40 (10)
And again: Thanx to everyone who did the props that I used.