Into the Fall Valley
With rivers and lakes, farms and forests, harbours and hills, this map’s got it all. The stats say it only has 56% buildable area but I don’t believe them. I think there is plenty of space for a big city and some small villages.
TREES: I mainly used the Pin Oaks to create the forests and added in some of the white birch and bare trees to fill it out. If you don’t subscribe to the bare trees or white birch the forests will still look good.
NOTE: NO Pillars is not required but it helps. If you don’t have it or if you don’t set it to overlap when you unlock the tile with the stacked highway bridge you’ll get an error warning, but you can safely ignore it. I’ve tested it a few times and with a few saves, everything works whether you have overlap set or not. If you do have network extensions I recommend upgrading the ramps to 2 lane highways and watch the trucks tilt around the curves.
T Bone Bridge
3 river harbours
Harbours at 60m, Sea Level at 40m, Starting tile 72m
Sunken central highway
7 highway
6 rail
5 ship
4 air
50k vanilla/240k with custom trees
Underpass Trumpet Interchange
No Pillars
Rotate Brush
Fine Road Heights
Configurable Slope Limits
Precision Engineering
More Network Stuff
Unlimited Outside Connections
None are required to use, they just help make better looking maps. Check out my collection of mods for making maps
Having trouble with traffic or making nice looking cities? Check out some of my CS Guides!
The Beginner’s Guide to Traffic
How CRAP makes your cities look great[imgur.com]