Melbourne Cricket Ground (Aussie Footy Configuration) V2.5b – After Dark
PLEASE READ DESCRIPTION BEFORE COMPLAINING… THE REQUIRED MODS MUST BE INSTALLED FOR CORRECT FUNCTIONING. ABUSIVE COMMENTS AND COMPLAINTS WILL BE DELETED.
Click here for Olympic and Cricket versions.
Origin: Melbourne, VIC, Australia
Original model from Google Warehouse.[3dwarehouse.sketchup.com]
Special thanks to Shroomblaze for providing useful info on AD nightlighting!
Ver. 2.5b: Now illuminated for After Dark!
And here it is: the all-favorite Aussie football stadium dear to all ‘roos down under! Ridiculously expensive to build of course, but rest assured that your cims won’t discount anything from on-going local games, to beer, exclusive clubs, and other Aussie football paraphernalia.
Features:
– Big, overlapping building beast. Because stadiums just don’t care. Yes, even with Larger Footprints mod!
– Three flavors: Australian-rules Footy, Cricket and Olympic.
Required Mods:
– Larger Footprints
Recommended Mods:
– Traffic++ (for best results, build using pedestrian roads)
– Terraforming Tools (useful to build it like in these in-game pictures)
– FX2K’s brushes (found in Water and Sewage section)
– NoPillars (may be useful in Overlap mode for fillers and additional roads)
STATS
Base Model
– Tris: 11,976
– Verts: 8,994
– Textures: 2048×2048 (Diffuse, Specular, Lighting and Alpha)
Custom LOD Model
– Tris: 2,587
– Verts: 2,039
– Textures: 1024×1024 (Diffuse only)
In Game (based off default stadium, some values are doubled)
– Unique Building, Level 6
– Lot size: 32×32 cells (building overlaps lot. Yes, I did it again. D’oh!)
– Construction Cost: ¢250,000
– Maintenance Cost: ¢28,000
– Electricity Consumption: 180
– Water Consumption: 50
– Sewage Accumulation: 40
– Garbage Accumulation: 30
– Fire Hazard: 1
– Fire Tolerance: 20
– Uneducated Workers: 35
– Educated Workers: 50
– Well Educated Workers: 30
– Highly Educated Workers: 15
– Tourists: 250 (all wealth levels)
– Attractiveness Accumulation: 40
– Entertainment Accumulation: 220
– Entertainment Radius: 600
– Noise Accumulation: 150
– Noise Radius: 300
RrrrrrrrOIght!