Metropolitan Sunken Wall 4 EU
Multi-purpose tapered walls for waterfront promenades, sunken highways and terraced monuments. After Dark docks and piers can be connected to the walkways (manually).
This block comes in two parts. The asset contains a concrete base, treeline and distant LOD.
The prop [MSW4 EU Details] layers large beige bricks on top of the base.
Ingame they blend into each other; not using the prop will make the transitions worse.
This asset boosts land value within a very limited range. I set the maintenance costs quite low so they won’t bankrupt you. ? The walls will attract a very low amount of tourists, so you will see a few peeps enjoying the view without creating a ton of traffic.
Service: Park
Cost: 1200
Upkeep: 8/week
Tourism: 1
Entertainment: 120
Range: 100
Cells: 2×1
Actual size: 4×7.5
Jumps power but does not require any.
This asset is very low poly. All the details are in the prop.
~ Hardly 500 tris in total with LOD
1024×1024 Diff, Normal and Specular for the bricks
512×512 Diff, Spec and Color for the base
I tried attaching more props and lights but they tend to sink through the model. ?
For best results build alongside roads on flat terrain and terraform.
I recommend avoiding terrain that’s already sloped and flattening it first.
I have tested some of the existing walls and walkways and found the following ones blend together really well:
Seawall 01 – Straight 32m
Waterfront Walkways
Sunken Walls ReMixed