Metropolitan Sunken Wall 4 US
Multi-purpose twin deck facade for midtown rivers, hotel areas or business districts. After Dark docks and piers can be connected to the walkways (manually). This asset is inspired by but not entirely based on the Chicago River.
This asset boosts land value within a very limited range. I set the maintenance costs quite low so they won’t bankrupt you. ? The walls will attract a very low amount of tourists, so you will see a few peeps enjoying the view without creating a ton of traffic.
Service: Park
Cost: 1600
Upkeep: 9,60/week
Tourism: 1
Entertainment: 150
Range: 100
Cells: 2×1
Actual size: 8×7.5
Jumps power but does not require any.
All the details I would normally bake into the textures are part of the geometry.
All underground parts use the generic concrete shader.
~ 3500 Poly, 4000 Verts
200 Tris LOD
512×512 Diff, Spec & Color (only used to darken the concrete)
64×64 LOD
I tried attaching more props and lights but they tend to sink through the model. ?
For best results build alongside roads on flat terrain and terraform. The waterbound side of the wall as well as the rounded extrusions on the sides have no collision. You can angle them up to 90 degrees without showing any terrain.
I’m sharing some screenshots of how you could build paths through the lower decks; this can be very finnicky and easy to break! Don’t try if you aren’t willing to be precise and redo parts when needed.
I have tested some of the existing walls and walkways and found the following ones blend together really well:
Waterfront Walkways
These ones in particular by Tair have the same depth and wall alignment, they look really nice next to these!
Sunken Walls ReMixed