More Network Stuff
– Adds buttons & panels to place some network items that weren’t supposed to be placed in vanilla game (see list below)
– Makes bulldozer tool able to remove ship and airplane paths in-game (compatible with Moledozer).
– It won’t break your save games (but be careful with placing/bulldozing ship/airplane paths – see notes above)
– It doesn’t change how planes, ships, airports etc. will react to building/bulldozing existing paths in-game. If something weird happens, it’s not this mod’s fault. It’s just vanilla behavior of the game.
– It doesn’t change how networks placement tool works. If you can’t place a ship path for some reason, that’s how vanilla game works.
– It doesn’t provide road tunnels in MapEditor.
– In-Game: Public Transport Panel:Ship path, airplane path
– Map Editor: Roads Panel: Regular roads (small, medium, large), metro tunnels. This mod is not required to play maps created with it.
– Asset Editor (no custom icons, and some of those can’t be bulldozed later): Beautification panel: 4 types of Pedestrian Connection (regular, inside, underground and surface); Roads Panel: Train Station Track, Metro Track, Metro Station Track, Train Cargo Track, Cargo Track Elevated, Cargo Connection, Airplane Runway, Airplane Taxiway, Airplane Stop, Ship Dock, Ship Dockway, Bus Station Stop, Bus Station Way + all tracks from my Extra Train Station Tracks. I’m not sure if any of this stuff is useful but you may try it. I don’t create assets myself but it would be cool if somebody made an airport with built-in metro station track using this mod ?
This mod is a part of my modular Cross The Line project (includes Cross The Line, Unlimited Outside Connections, my version of NoPillars, and this mod). All mods of that project can be used separately and require each other only in terms of better gameplay experience.
Use Fine Road Heights mod to change Pedestrian Connection elevation in Asset Editor. That might be helpful if somebody attempts to make an overpass like this without hex editing hackery. As I said, I don’t create assets myself, so I can’t promise anything regarding Asset Editor stuff.
This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would’ve been impossible to make.
Feel free to comment.
Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.
GitHub repository[github.com]
Latest update:
UPDATE 16 (5/18/2017)
Fixed: Updated for C:S 1.7 a.k.a. Mass Transit
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