MyLUT
Yellow begone! Clean, clear days and deep, dark nights. And crisp contrast without bleaching out whites.
I created this LUT for my own use and am sharing it here, as I was very frustrated by the murky, yellow days of post AD gameplay and suspect others are as well.
I tried to bring back the bright, clear days seen in-game before After Dark, and particularly didn’t want to bleach out the near-whites and highlights, creating glaring over-exposure. So darks and shadows have been re-enforced but color saturation has actually dropped a bit from default after having cleared out all the jaundice.
Also, a great deal of attention was paid to keeping the color palette of concrete and asphalt balanced and realistic, since these materials are so common.
Nights are deep and dark and tend to blue — kind of like the night, come to think of it!
Enjoy!