Plop the Growables
Allows you to manually plop growable buildings with Find It! and having them remain where you put them.
In essence this mod removes the “Demolish me” signal growables normally send to the game when they are not in a zoned area or not in the correct district for their specialization.
In order for your plopping growables to make sense, we need to make them remain as they are when you plop them.
This mod provides 2 ways to achieve this:
– Make All Historical This option is ON by default. It makes all the growables in the game historical. This means they can level up but will not change appearance.
– Disable Automatic Level-Up This options if OFF by default. It prevents buildings from leveling up on their own. This means you can disable “Make Historical” and the buildings will still not change appearance on their own. But they will also not level up.
Using a combination of these options you can get different results:
– Make Historical ON + Disable Level Up OFF Growables will retain their appearance but will level up.
– Make Historical ON + Disable Level Up ON Growables will retain their appearance AND their level.
– Make Historical OFF + Disable Level Up ON Growables will retain their appearance AND their level (note this is the same result as previous combo).
– Make Historical OFF + Disable Level Up OFF Growables will level up and change their appearance accordingly.
To make the “plopping” effect more in line with the way other assets are plopped, by default the mod sets the construction time of growables to 0, thus disabling the “growing/scaffolding” animation.
You can toggle these options in the Options Menu.
Keep in mind you need to keep at least one of the “Disable Automatic Level-Up” and “Make Historical” options enabled in order for your plopped growables not to change apperance.
This mod uses the amazing Harmony Framework[github.com] by Pardeike for method-patching. The unique Harmony ID used for this mod is “com.tpb.plopthegrowables”.