Quad’s Central World Series 1
Thunder roll, sunshine… Keep those on.
Assets: 3
– Central World Sector A (Zen)
– Central World Sector B (Inner-connection)
– Central World Sector C (Isetan)
Attribute and Stats: Central World Sector A (Zen)
– Size: 12×12
– Type: Unique Level 6
– Main Tri: 6,000, 2048×2048
– LOD Tri: 1,023 (welp…), 256×256
– Stats: Common.
Attribute and Stats: Central World Sector B (Inner-connection)
– Size: 12×12
– Type: Unique Level 6
– Main Tri: 3,781, 2048×2048
– LOD Tri: 284, 256×256
– Stats: Common.
Attribute and Stats: Central World Sector C (Isetan)
– Size: 8×12
– Type: Unique Level 6
– Main Tri: 1,405, 2048×1024
– LOD Tri: 269, 256×128
– Stats: Common.
Tips
– The overall size is 12×32.
– Keep the ground flat.
– These are half of the actual building, please have another 12×32 tiles in depth free for the future expansion, see the last screenshot.
– As a unique building, the asset may have already-built icon in the building UI due to a game glitch, making it hard to spot. This asset still can be selected and built regardless, if the city has not gotten one yet.
Conceptual Notes
– Based on real-life building, CentralWorld (เซ็นทรัลเวิลด์), Bangkok, Thailand.
– My biggest project yet, and these are just half of it…
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