Ragnarok – More disaster controls
Please report any bugs or issues you may have in this discussion so I can look into it.
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All of these features can be enabled or disabled through the options menu, or you can choose not to use them. Nothing is forced on you ?
- Spawn disasters with an intensity up to 25.5 instead of the normal 10.0! (Does not affect random disasters)
- Disable specific disasters
- Disable disasters over a certain intensity
- Auto evacuate citizens
- Disable normal building fires
- Stop the camera from jumping to a disaster
- Pause the game when a disaster begins
- Change the probability for which disasters spawn – Experimental
Due to game limitations. I’m looking into if I can increase the number, but I doubt it ? a 25.5 meteor strike does leave a quite sizeable hole though ?
- Disabled you have to manually start evacuations (like normally)
- Enabled – manual release Evacuations are started automatically when the disaster is detected (e.g. by a bouy or radar) or when the disaster starts (whichever comes first). You have to manually release the citizens when the disaster is over
- Enabled – auto release Like above but when a disaster is over citizens are released automatically as well
Setup: A Tsunami which is set to manual release and a Tornado which is set to auto release
- The tsunami is detected and citizens are told to evacuate.
- The tornado is detected, the city is already being evacuated so no further action is taken
- The tornado is over. The tsunami is still happening so the citizens are not released
- The tsunami is over. The citizens are not released.
Feature requests and bug reports are welcome. This is a quick mod so it may have some bugs. Let me know on the discussions page ?
This mod implements parts of the LessRandomDisasters mod that yenyang was working on. – Find the source code for that mod on github[github.com]
[github.com]
[sexyfishhorse.mit-license.org]
[ci.appveyor.com]
[discord.gg]
Happy gaming ?