RC.TunnelPortal.01
created on patch 1.1.0b
– your road straight into 2 aligned (min height) tunnel portal/exit
– 14x5x-9m tiles long/width/height (11 each tunnel straight)
– tested without mods on flat terrain and hills < 12m
– asset saved mod-less
– includes custom tooltip, thumb (default, hover, focus, pressed), snapshot, ui_id
keep in mind :
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– using mixed road types, means tunnel road != outside connection type add signs, light, whatever 99% into the sidewalls but not well hidden
– don’t work well on rough terrain or +4 Lane Roads
– modified roads could have a high chance for texture glitches in front of tunnel
(fixable with terra-forming and overlay placements)
– has modified id for personal sorting of assets and keeping rc.xx together @ui
(same id usage could result in crash/error spam or whatever, used id @ tooltip)
suggestions :
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– view screen2 for well working overlay placement between tunnels