Red Cross Disaster Relief Center
[www.icrc.org]
The ICRC responds to global conflict zones and natural disasters worldwide. Delivering international aid and support, it provides an essential humanitarian link in various communities. Wherever there is war, disaster, or destruction, you can expect to see the ICRC and other aid workers working to help the communities, assist those displaced (aka refugees), and provide essential necessities and logistical support.
As a permanent command post for the Red Cross (completely fictional), this building features modern styling, a loading zone, a storage zone, and a secured parking lot for their aid vehicles. Cims will hang around the back near the crates and the truck to emulate an active loading environment.
Also, in case you are interested in decorating your own, I have included a blank version as well in this workshop file. Thus, each building is only ~3 MB!
[www.paypal.com]
2116 Tris
1024 x 1024 Textures
Stats are the same as the default disaster relief center. 10 vehicles is more than plenty for this parking lot, though the 3 helicopters may be a stretch (well at least you can fit one helicopter on the ground and another on the roof irl)
Derived from noob2k’s asset, mirrored other side, flipped and remapped to establish consistency, fixed certain normals, created my own illumination map, centered manually, plopped props. Vehicles do not come out of the “garage,” rather due to game limitations, it has to come from the center (which happens to be the door)
If you want an illuminated LCBO (since the original is not), BT uploaded a fixed version here
[www.patreon.com]