Restored Colossal Factory
A 15×8, Level 4 landmark based on the abandoned factory model. Inspired by GiometryE’s conversion of the same building.
Includes RICO definition.
- UI Category: Unique buildings-Landmarks
- Construction Cost/Maintenance: €75000/6125 (€980/week)
- Fire Hazard/Tolerance: 2/30
- Electricity Consumed: 40 (640 KW)
- Water Consumed/Sewage Produced: 20/20 (320 m3/week)
- Garbage Produced: 10
- Jobs (Uneducated/Educated/Well Educated/Highly Educated) : 10/7/5/2
- Tourism (Low/Mid/High) : 90/80/50 (220)
- Atractiveness: 6
- Entertainment Accumulation/Radius: 20/200
- Noise Accumulation/Radius: 25/100
- Technically always available, but requires Milestone 2 (Worthy Village) to be accessed without mods.
- UI Category: Industrial
- Construction cost: €75000
- Service: Industrial, Subservice: generic, Level: 2
- Workplaces: 120 (108 in-game), Homes: 0
- Main Model tris: 11949
2048×2048 texture. - LOD tris: 126
256×256 texture.
Yes, I know the triangle count and texture size are obscene. I tried to optimize the model a bit (used to be more than 12K tris), but barely modified the texture (mainly some saturation/brightness changes to create that brighter brick)
Once again, shout outs to GiometryE for the inspiration to make this.
LUT used in the screenshots is ‘Colorful Summer Day’ by CreativeDEX.