Restored Colossal Factory

Cities: Skylines Mods |

Restored Colossal Factory


A 15×8, Level 4 landmark based on the abandoned factory model. Inspired by GiometryE’s conversion of the same building.
Includes RICO definition.

Prefab Stats:
  • UI Category: Unique buildings-Landmarks
  • Construction Cost/Maintenance: €75000/6125 (€980/week)
  • Fire Hazard/Tolerance: 2/30
  • Electricity Consumed: 40 (640 KW)
  • Water Consumed/Sewage Produced: 20/20 (320 m3/week)
  • Garbage Produced: 10
  • Jobs (Uneducated/Educated/Well Educated/Highly Educated) : 10/7/5/2
  • Tourism (Low/Mid/High) : 90/80/50 (220)
  • Atractiveness: 6
  • Entertainment Accumulation/Radius: 20/200
  • Noise Accumulation/Radius: 25/100
  • Technically always available, but requires Milestone 2 (Worthy Village) to be accessed without mods.
Ploppable RICO Stats:
  • UI Category: Industrial
  • Construction cost: €75000
  • Service: Industrial, Subservice: generic, Level: 2
  • Workplaces: 120 (108 in-game), Homes: 0
Model Stats:
  • Main Model tris: 11949
    2048×2048 texture.
  • LOD tris: 126
    256×256 texture.
Other Notes:

Yes, I know the triangle count and texture size are obscene. I tried to optimize the model a bit (used to be more than 12K tris), but barely modified the texture (mainly some saturation/brightness changes to create that brighter brick)
Once again, shout outs to GiometryE for the inspiration to make this.
LUT used in the screenshots is ‘Colorful Summer Day’ by CreativeDEX.

Credits
M-ito
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Useful Information:
- Cities: Skylines 2 Mods
- About Cities: Skyline Game
- How to Install Cities: Skylines Mods

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