Rotating Lighthouse Beacon [Prop]
—DISCLAIMER— For the beacon to show up correctly, it must be placed by itself, and not in a building! —DISCLAIMER—
This is an animated, rotating lighthouse beacon prop (both the mesh and lights rotate). The rotation was set at a rate of 4 rpm, which is the standard rotation rate for lighthouse beacons. This beacon has been set to display fully zoomed out on the map – place with caution (i.e. avoid having more than a few on a single map).
The beacon light turns off during the daytime.
Performance: The main mesh has 144 Tris, with a 28 Tri LOD. It uses a 128×128 Diffuse, Specular, Illumination texture.
Placement: To place these, plop the prop on the ground next to the lighthouse asset. Use moveIt to center the light on the lighthouse window area (from above), then use PgUp to raise the light to the desired height (you may need to be in nightime to see this). If the prop does not raise up (it will do so slowly), make sure you have the prop snapping mod enabled, and make sure “conform to terrain” is not selected with moveIt.