Timboh’s Clovermill Interchange
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid… thingy… Meh, I’ll go with Clovermill. It doesn’t seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These interchanges are moderately common, not as much as the cloverstack or cloverleaf, but they can still be found quite easily across the world. A lot of them can be found in the Ruhr-Rhen Area, where many old cloverleafs are being converted into clovermills or cloverstacks.
2.0 UPDATE – The clovermill still looks much the same as it did before. Only standard redesign measures have been made; smoother curves, ramps and merges.
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Advantages:
+ No weaving
+ Longer ramps mean more space for the occational queue
+ Low height, making it easier to place on rough terrain
Disadvantages:
– Moderately difficult to retro-fit
– One of the largest interchanges I’ve made, area-wise
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Cost: 38 480
Upkeep: 444 / week
In-game description:
If only genetics were this easy; just mix plants with buildings and all your problems would be solved!
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Would you like to support me? While I don’t take donations like many other mod creators do, you could help me out by downloading my mobile game. It’s for a school project I’m doing, and you downloading it would be greatly helpful. Also, it’s completely free!
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Thanks in advance!