TOD_Euro_C_Curb_White_Terr
TOD_Euro_C_Curb_White_Road by templeofdoom
The way the roads render make props “float” above the roadway under normal circumstances. Setting the origin point lower and extending the geometry prevented the “see-thru” effect for plopping these on roadways but would be too low for regular terrain plopping. Use props for setting these on roadways or terrain appropriately.
Decorative road prop for adding some more features to your networks and roadways. Can also be used to detail & embellish industrial areas and more. This is known in North America as “C-Curbs” and are used as a road channel/lane delineation marking. In Europe they usually have these red & white road marking signs attached to them. In Germany these may be referred to as “leitschwelle” and the marking on top would be referred to as a “leitbaken”.
This asset has 612 tri’s and uses x256 maps for diffuse and specular. Game generated LOD if that even counts for props (not sure if LODs get generated for props anyway). Conforms to terrain if needed.
Several mods are needed to make long lines and realistic uses of this prop but these mods are not needed to use the prop individually. Here are several highly recommended mods, including More Beautification and Prop Line Tool to make good use of this prop:
More Beautification (to allow access to plopping props in game) – BloodyPenguin
Prop Precision – SamSamTS
Prop & Tree Anarchy – BloodyPenguin[http]
Prop Line Tool – Alterran