Vertical Farming Industry CC
Vertical Farming Industry CC
Because the Future is Green. It need alot tris, because of its complexity and still the poly limit makes it look a bit jaggy.
13320 Polys
13704 Tris
6799 Verts
2048 Texture Maps (with baked AO and GI!)
The Real Building does not exist.
My Workshop Stuff
LUT used for Screenshots:
AO for soft Shadows:
Dynamic Resolution for Downsampling AA
And Reshade 3.0